Level 1: Hits 5 times and lasts for 0.625 seconds: 10 total damage. Higher levels increase the duration of the shock status. All shock status effects deals 2 damage per tick. This effect causes the target to be hit stunned for each hit. Shock Īpplying shock status to a target will quickly deal damage over time. Higher levels affect the number of ticks and the time between each tick. All poison status effects last for 7.5 seconds and deals 5 damage per tick. This effect will cause hit stun and cause the target to face a random direction. Poison Īpplying a poison status to a target will slowly deal damage over time. Level 5: 6 ticks at 8 damage each over 1.5 seconds: 48 total damage. Level 4: 6 ticks at 7 damage each over 1.5 seconds: 42 total damage. ![]() Level 3: 6 ticks at 6 damage each over 1.5 seconds: 36 total damage. ![]() Level 2: 7 ticks at 4 damage each over 1.75 seconds: 28 total damage. Level 1: 8 ticks at 2 damage each over 2 seconds: 16 total damage. Higher levels deal more damage in a shorter amount of time. ![]() This effect does not cause the target to be hit-stunned. Applying a burn status to a target will quickly deal damage over time.
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